Rust/Bevy Hex Tile prototype
May be used for editor or game. At this point it is just a prototype
Note: Mouse is captured by holding right mouse button and released by releasing the mouse button. You cannot move around unless the mouse is captured.
WASD - Fly Camera directional movement using current camera rotation
Q/E - Rise/Lower
grave(`) or tilde(~) key - Toggle inspector
Left Shift - Faster movement
Mouse - Look around
Left mouse button - perform selected action (Move/Hide)
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